#ifndef GRINSIM_HEADER_POWERSTATIONBASIC
#define GRINSIM_HEADER_POWERSTATIONBASIC
#include "AbstractEntity.h"
class PowerStationBasic :
	public AbstractEntity
{
public:
	PowerStationBasic(void);
	PowerStationBasic(string);
	virtual void operator()(double) const;
	//virtual void printSimCreateInfo();
	virtual ~PowerStationBasic(void);
	
};

#endif GRINSIM_HEADER_POWERSTATIONBASIC